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The Modulo operator Unplugged

ages 8-10 30 minestimate Screen-free lesson

Children explore 'clock arithmetic' and remainders, a calculation that computers use all the time.

Steps

  1. Ask: what month comes after December? What day is 4 days before Friday?
  2. If you park at 5pm for 8 hours, when does the ticket run out? Add 8 to 17 and wrap around the 24-hour clock.
  3. Show a clock with only ten positions. Start at 0, add numbers and say where you land.
  4. Connect to remainders: 23 divided by 10 leaves 3, which is the same as where you land after going round the ten-point clock.
  5. Practise with different clock sizes and numbers.
  6. Discuss where wrapping around is useful, like repeating patterns, turns and angles.

Talk about it

  • What does going round the clock have to do with remainders?
  • Where do you meet wrap-around in everyday life?
  • What would a clock with 7 points look like?

CC BY-SA 4.0

Adapted from CS Unplugged by the University of Canterbury Computer Science Education Research Group (CS Unplugged), licensed CC BY-SA 4.0.

Original lesson, with pictures · License: CC BY-SA 4.0

There are no pictures here. The original lesson has the pictures and printables.

Changes made: Simplified, shortened and translated by Open Cosmos with AI

This adapted lesson is shared under the same license (CC BY-SA 4.0).